Created entirely in Vue 7, with a little DOF Pro for optical effects (grain) in Corel PhotoPaint X4.
The scene contains 37,037,054 polygons, including a procedural water terrain with displacement. The rock is a custom quad-displaced HyperTerrain modelled in Vue itself. All materials are completely procedural. No bitmaps were used in the entire scene.
The purpose was to come up with a heavily realistic water based on my recent expedition to Costa Rica.