Dax Pandhi quadspinner 3D Design Location: BHUJ, India Language(s):
English Member Since: November 2007 Last Updated: 23 December 2010 Portfolio Views: 33726 Chosen as Favorite: 39
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Mustang Arch was a render purely for fun. I wanted a fantastic, yet believable environment. The total polygon count hit 75 million+ with all the HyperTerrains.
All materials used (except horses) are completely procedural.
More information on the making of this scene can be found on my blog: http://www.daxpandhi.com/post/Mustang-Arch.aspx