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Dax Pandhi
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3D Design



Location:
BHUJ, India

Language(s):
English

Member Since:
November 2007


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Mustang Arch
Vue
December 2010


   
Mustang Arch was a render purely for fun. I wanted a fantastic, yet believable environment. The total polygon count hit 75 million+ with all the HyperTerrains.

All materials used (except horses) are completely procedural.

More information on the making of this scene can be found on my blog: http://www.daxpandhi.com/post/Mustang-Arch.aspx

 
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